Ligue 1 Simulator

Fill in the results and the table rebuilds itself as you type. Matches already played are locked — those are facts, not predictions.

0 of 216 filled in

Matchday11Fri 20 Nov

Troyes
–
Le Havre AC
Nice
–
PSG
Strasbourg
–
Brest
Monaco
–
Auxerre
Lille
–
Lyon
Lens
–
Toulouse
Paris FC
–
Angers
Lorient
–
Rennes
Marseille
–
Le Mans
Projected tableLive standings
TeamPGDPts
1PSG10+1223
2Lille10+721
3Paris FC10+720
4Marseille10+818
5Lyon10+617
6Nice10+317
7Monaco10+216
8Rennes10016
9Brest10+615
10Lorient10+115
11Lens10+213
12Toulouse10+113
13Strasbourg10-410
14Auxerre10-1110
15Le Mans10-78
16Angers10-108
17Troyes10-108
18Le Havre AC10-132
Champions LeagueEuropa LeagueConference LeagueRelegation play-offRelegation

About the Ligue 1 simulator

Our Ligue 1 simulator lets you script how 2026-27 ends: pencil in a score for any unplayed game and the table redraws itself on the spot. Alternatively, hand the scoring to the model, one matchday at a time or for every remaining fixture at once.

The real results so far are locked, so the model only ever plays the games that remain. Paris Saint-Germain are chasing a sixth straight title; behind them clubs compete for the European places, while 17th and 18th go down and 16th must win a playoff against a Ligue 2 side to stay up.

How to use the Ligue 1 simulator

  • Fill in both scores of an open match and the table updates with the new points, goals and positions.
  • Simulate season completes the whole remaining schedule in one click; Simulate matchday handles only the round displayed.
  • Played games cannot be touched: their real scores are part of every projection.
  • Want a fresh start? Clear removes every score on the page apart from real results.
  • In the projected table, markers show which finishing positions lead to Europe and which two lead straight to Ligue 2.

Ligue 1 simulator FAQ

What is the Ligue 1 simulator based on?

A Poisson model of goals, fed by team ratings that mix each club's 2025-26 finishing position with its squad market value, the value counting slightly more. As newly promoted sides, Troyes and Le Mans get the position score of a 17th-placed club.

Does the simulator give the home team an advantage?

Yes. When two sides have the same rating, the home team is expected to score about 1.5 goals and the visitors about 1.25, averages taken from Premier League matches. A gap in ratings then raises the stronger club's expectation and lowers the weaker one's.

How does the simulator separate teams level on points?

As Ligue 1's rules do: by goal difference first, then by head-to-head points and head-to-head goal difference between the level clubs, then by goals scored.